Celeste 2.7 Mac OS

These are a set of modules that provide interfaces to various legacy Mac OS toolboxes.If applicable the module will define a number of Python objects for the variousstructures declared by the toolbox, and operations will be implemented asmethods of the object. Other operations will be implemented as functions in themodule. Not all operations possible in C will also be possible in Python(callbacks are often a problem), and parameters will occasionally be differentin Python (input and output buffers, especially). All methods and functionshave a __doc__ string describing their arguments and return values, andfor additional description you are referred to Inside Macintosh or similar works.

These modules all live in a package called Carbon. Despite that name theyare not all part of the Carbon framework: CF is really in the CoreFoundationframework and Qt is in the QuickTime framework. The normal use pattern is

Congratulations, you successfully installed Python 2.7.9 (or later), Pip and all sandboxing tools under Mac OS X 10.10 Yosemite. Now it is time to create our first test project and sandbox (often called virtualenv but that may be confusing due to the Virtualenv project). Enter in Terminal.app. EOS Utility 2.7.2 Updater for Mac OS X is software that will install EOS Utility 2.7.2 on your computer or update a previously installed version of EOS Utility to EOS Utility 2.7.2. Update History 1. Added supported models Supports EOS 7D, EOS-1D Mark IV 2. Added a panel for AEB settings (Only EOS 7D, EOS-1D Mark IV, EOS Kiss X3 / EOS REBEL T1i.

Note

Most of the OS X APIs that these modules use are deprecated or removedin recent versions of OS X. Many are not available when Python isexecuting in 64-bit mode. The Carbon modules have been removed inPython 3. You should avoid using them in Python 2.

37.8.2. Carbon.AH — Apple Help¶

37.8.4. Carbon.Appearance — Appearance Manager constants¶

37.8.5. Carbon.CF — Core Foundation¶

The CFBase, CFArray, CFData, CFDictionary, CFString andCFURL objects are supported, some only partially.

37.8.7. Carbon.CarbonEvt — Carbon Event Manager¶

37.8.8. Carbon.CarbonEvents — Carbon Event Manager constants¶

37.8.10. Carbon.Components — Component Manager constants¶

37.8.11. Carbon.ControlAccessor — Control Manager accssors¶

37.8.12. Carbon.Controls — Control Manager constants¶

37.8.13. Carbon.CoreFounation — CoreFounation constants¶

37.8.14. Carbon.CoreGraphics — CoreGraphics constants¶

37.8.16. Carbon.Dialogs — Dialog Manager constants¶

37.8.18. Carbon.Drag — Drag and Drop Manager¶

37.8.19. Carbon.Dragconst — Drag and Drop Manager constants¶

37.8.21. Carbon.Evt — Event Manager¶

37.8.23. Carbon.Files — File Manager constants¶

37.8.25. Carbon.Folder — Folder Manager¶

37.8.26. Carbon.Folders — Folder Manager constants¶

37.8.28. Carbon.Help — Help Manager¶

37.8.29. Carbon.IBCarbon — Carbon InterfaceBuilder¶

Mac

37.8.30. Carbon.IBCarbonRuntime — Carbon InterfaceBuilder constants¶

37.8.32. Carbon.Icons — Carbon Icon Manager constants¶

37.8.34. Carbon.LaunchServices — Carbon Launch Services constants¶

37.8.36. Carbon.Lists — List Manager constants¶

37.8.38. Carbon.MediaDescr — Parsers and generators for Quicktime Media descriptors¶

37.8.40. Carbon.Menus — Menu Manager constants¶

37.8.42. Carbon.OSA — Carbon OSA Interface¶

37.8.43. Carbon.OSAconst — Carbon OSA Interface constants¶

37.8.44. Carbon.QDOffscreen — QuickDraw Offscreen constants¶

37.8.46. Carbon.Qdoffs — QuickDraw Offscreen¶

37.8.48. Carbon.QuickDraw — QuickDraw constants¶

37.8.50. Carbon.Res — Resource Manager and Handles¶

37.8.51. Carbon.Resources — Resource Manager and Handles constants¶

37.8.52. Carbon.Scrap — Scrap Manager¶

This module is only fully available on Mac OS 9 and earlier under classic PPCMacPython. Odd love test mac os. Very limited functionality is available under Carbon MacPython.

The Scrap Manager supports the simplest form of cut & paste operations on theMacintosh. It can be use for both inter- and intra-application clipboardoperations.

The Scrap module provides low-level access to the functions of the ScrapManager. It contains the following functions:

2.7
Carbon.Scrap.InfoScrap()

Return current information about the scrap. The information is encoded as atuple containing the fields (size,handle,count,state,path).

FieldMeaning
sizeSize of the scrap in bytes.
handleResource object representing the scrap.
countSerial number of the scrap contents.
stateInteger; positive if in memory, 0 if ondisk, negative if uninitialized.
pathFilename of the scrap when stored on disk.

See also

Scrap Manager
Apple’s documentation for the Scrap Manager gives a lot of useful informationabout using the Scrap Manager in applications.

37.8.54. Carbon.Sound — Sound Manager constants¶

37.8.56. Carbon.TextEdit — TextEdit constants¶

37.8.58. Carbon.Windows — Window Manager constants¶

Tag

Cache, Caching, How To, Internet, Mac OS, Squid, Tips, Tricks, Tutorial

I have some problems at first when installing this Squid 2.7 stable 9 on Mac OS. I will try to explain this as I remember, later 🙂

What do we need?

  • XCode

I use XCode 3.2 came from Mac OS DVD Installer. Basically we just need to be able compiling the source. That’s all. Without error of course. As long as the compiler works that’s fine.

After installing XCode, I remove some unnecessary files to reduce the space. Leviathan & the neverending journey mac os. So it’s just take about 850 Mb on my Developer folder.

  • squid 2.7 stable 9 http://www.squid-cache.org/

Celeste 2.7 Mac Os Downloads

The reason I pick the 2.7 version because I need the store_url feature. As I know, we can easier install squidman but they don’t have the 2.7 version. We may go to squidman 3.0/3.1 and set the ICAP, but I’m no squid expert and setting ICAP seem more complicated (see http://squid-web-proxy-cache.1019090.n4.nabble.com/Youtube-dynamic-content-caching-with-squid-3-2-DONE-td4655311.html).

Okay, now we go to compiling part. Here some references you may want to check:

  • okomestudio.net/biboroku/?p=816

Flight simulator xtreme mac os. Extract the squid source code archive somewhere, and go to that folder. At first I configure it, I use this code:

but then squid won’t cache anything. No Hits, no increase on cache folder size. I guess it’s permission issue, but all of my chmod “jutsu” didn’t make any difference.

Then I wonder why squidman work fine. So I change the code to this:

I need to say thanks to Tony Gray at http://squidman.net/squidman/ for the quick reply 🙂

There is no –disable-ipv6 option on squid 2.7 but compile still work anyway with that command.

Then run this command:

Squid will installed to /usr/local/squid/

Edit squid configuration file

And edit as you want 🙂 Okay, here my squid.conf as reference:

Save that files. Now we need to create the cache folder, if you follow my setting we will create squid cache folder on our user cache library, for me it’s /Users/nawaikhsan/Library/Caches/squid/, change to your user path. I did this because I will use squidman later, and use the same folder for this.

Squid will create cache folder on that path above. If you do like I did, these folder will be owned by you(user):wheel. If not, change the ownership to your user:wheel

In theory, if you change the owner to nobody:nobody squid will happily accept it. But because squidman use that above ownership, so I’ll stick to that.

Now we can run squid.

Use this command if you want to run squid in background. There will be two squid process.

And if you want to see what’s happen with squid in front of your eyes you can use this:

Please note I don’t run squid as root, and it’s work fine here.

To quit squid on background use:

and for the later, you can use ctrl+c.

Check if squid really cache something.

There maybe various way to check squid cache.

  • You may look in to squid cache.log and see if there is hit at there.
  • Or you can check store.log and read the log, except for the ffffffff (memory) that should be your cached files.
  • You can also use squidclient, this will give some squid summary info.
  • The last one, the simplest and my favorite, we can just check the folder size. This may won’t give you lot info, but it does what I need.

Now, everything should work. I do not recommend you to load squid at startup because I will use squidman for the manager. This will be worthy if you had a problem with some site, like dynamic content caching.

I will post about integrating it with squidman in next post. If you had any question, you can post any comment below. And if you like these post consider to click the share button. Thanks for reading!

Celeste 2.7 Mac Os Download

Credit: squid-cache.org, Tony Gray, okemestudio.net, maxpowerindustries.com, aacable.wordpress.com, th30nly@comstuff.net

Celeste 2.7 Mac Os X

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